Thursday, April 28, 2016

"Fallout 4": mods now available for console and not just for PC
From the beginning of June will finally come for the console versions of "Fallout 4" mods. Hobbyists can then get started on PlayStation 4 and Xbox One.
Keep Modderei for "Fallout 4" on the consoles can as announced really start on June 4, and the Bethesda Creation Kit must be running on all platforms - what should happen soon. In an open previous version is the official program that can create the Mods, initially made to PC gamers accessible - but this is not all, as Gamerant reports. While it might be minor limitations, because there are technical differences between PC and console, but most mods should work in both worlds. Already there are way many mods for "Fallout 4" that were created with other tools - such as one with a lightsaber.



  • Per Console Mods own with quests and dialog

Bethesda has published on the subject, a video in which the functions of the new Mod Tools New Creation kits are "Fallout 4" presented. In this video it is clear that from now on any Wasteland adventurers will be able to create their own quests, dialogues, clothing and environments. In addition there will be a gallery in the game, in which you can work through all available mods. There you can also evaluate the modifications and create about bookmarks.

Who wants to join as gamers of "Fallout 4" in the open beta of the Creation Kit, you need to in any case, the current version of "Fallout 4". And then you have to take some steps in Steam:


  1. Join Steam
  2. Right click on "Fallout 4" in the library
  3. Select properties
  4. Select betas
  5. Select the Beta menu and click OK
  6. Wait a few minutes until the update of "Fallout 4" by is
  7. Everything worked, "Fallout 4" will appear with the additional [beta] in the library


At the moment is not yet clear how the Creation Kit will hit on consoles. Manufacturer Bethesda
warns therefore in his blog before that was "still much to do". The mods are likely to give new impetus to the apocalyptic RPG in any case. And the painted Quests can also reinstall.

Wednesday, February 17, 2016

"Fallout 4": Bethesda reveals first details on DLC packages
That "Fallout 4" like its predecessor will get DLC content, It has long been clear. Now developer Bethesda has revealed first details on the downloadable content.

The first DLC pack for "Fallout 4" will appear in March. This was announced by developer Bethesda on Tuesday on its website. The extension is "Automaton" and provides the player a very own robot companion to the side. About the story: A crazy mechanic has a horde of robots loose on the wasteland and the player must hunt and destroy them. The individual parts of the robot, it can then use to assemble its own mechanical sidekick as you desire. The first DLC for 'Fallout 4 "will cost 9.99 euros.

Price for "Fallout 4" -Season pass increases from 1 March to 50 Euro
Gamers who have already purchased the Season Pass for 29.99 euros, the DLCs get absolutely free. But beware: all gamers who want to buy the Season Pass yet should hurry. According to Bethesda, the price increases namely from 1 March to 49.99 euros.

The other two DLC packages "Wasteland Workshop" and "Far Harbor" to celebrate their release in April and May respectively. "Wasteland Workshop" costs in the single purchase approximately 4.99 euros and adds the main game new elements for settlements added. In addition, players can build traps for deathclaws or Raider and then compete in battles against them. "Far Harbor" however, is a more extensive story DLC and will cost 24,99 Euro. As part of a new case of Detective Valentine one goes in search of a young woman and a secret synth colony on the island of Far Harbor. Bethesda promises for this DLC, the largest land mass that would ever created for an add-on developers.

These three DLCs are not nearly be the end of the flagpole. According Bethesda there should be for "Fallout 4" extensions totaling more than 60 euros.